Message boards :
Number crunching :
OpenCL errors with RTX 5xxxx series GPUs !?
Message board moderation
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Send message Joined: 15 Jan 18 Posts: 4 Credit: 142,317,612 RAC: 20,780 |
Hi, I recently got an RTX 5060 Ti, which continuously gives an error, with the 1.05 app (opencl_nvidia_101), exactly after 12 seconds of WUs processing. I tried to reset, delete and reinstall the project, but it does not download 1.03 (cuda31) WUs. All this with Windows 10 (64) professional, with latest update. P.S. I looked in the statistics, but no RTX 5xxx appears |
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Send message Joined: 15 Jan 18 Posts: 4 Credit: 142,317,612 RAC: 20,780 |
I managed to download WUs cuda, but it still gives error after 12~17 seconds. Same situation with older video drivers. |
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Send message Joined: 15 Jan 18 Posts: 4 Credit: 142,317,612 RAC: 20,780 |
The reason revealed... https://nvidia.custhelp.com/app/answers/detail/a_id/5615/~/support-plan-for-32-bit-cuda "CUDA Driver will not support 32-bit CUDA applications on GeForce RTX 50 series (Blackwell) and newer architectures. Support for running x86 32-bit applications on x86_64 Windows is limited to use with: CUDA Driver. CUDA Runtime (cudart)" |
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Send message Joined: 24 Jun 23 Posts: 1 Credit: 436,322,466 RAC: 1 |
Hello, here is the same problem: [Jun 22 22:33:53 UTC] Automatic processor type detection did not recognize the processor (tag: "NVIDIA GeForce RTX 5070 ") I hope the programmers will find a solution to run MOO Wrapper on RTX 5xxx and newer cards. Thanks Jochen |
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Send message Joined: 15 Jan 18 Posts: 4 Credit: 142,317,612 RAC: 20,780 |
Hi, hmmm... I doubt that the project administrator can do anything, since the distributed.net client does not support 64-bit GPU applications on Windows OS: https://www.distributed.net/Download_clients And for a long time, no one has done anything about it. There are other projects that uses this platform, but they are 64 bit only for CPU (e.g. yoyo). A solution could be a dual boot (or a independent PC) with a Linux distribution. Even virtualizing does not solve the problem because you cannot assign large resources to such a machine. |
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Send message Joined: 31 Mar 18 Posts: 11 Credit: 2,496,595,784 RAC: 1,521,046 |
Can't believe some of these devs are still living in a world 10-15+ years ago with 32bit apps. This needs to be addressed and fix. GPUs are only going to get newer and newer and drivers stop supporting this old written crap. |
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Send message Joined: 11 Feb 14 Posts: 141 Credit: 7,649,259 RAC: 0 |
I doubt that the project administrator can do anything, since the distributed.net client does not support 64-bit GPU applications on Windows OSThe distributed.net client is open source, so actually the project administrator of Moo! can do something about it. The Android version is not from distributed.net either, at least I don't see it anywhere on their page.
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Send message Joined: 31 Mar 18 Posts: 11 Credit: 2,496,595,784 RAC: 1,521,046 |
I doubt that the project administrator can do anything, since the distributed.net client does not support 64-bit GPU applications on Windows OSThe distributed.net client is open source, so actually the project administrator of Moo! can do something about it. The Android version is not from distributed.net either, at least I don't see it anywhere on their page. Well, hopefully they'll get off their tushes and get gong on the 64bit version. |