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Normal operation?
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Author | Message |
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Send message Joined: 12 Jul 11 Posts: 4 Credit: 4,205,167 RAC: 0 |
i just started running moo wrapper (using it to fill in GPU cycles while Einstein is down), and i've noticed that while computing, BOINC manager doesn't update progress at normal intervals. as soon as it starts, it jumps to 13.541%, then after about 10 minutes it jumps to 39.000%, and so on with no progression updates between. Normal? |
Send message Joined: 22 Jun 11 Posts: 2080 Credit: 1,844,407,912 RAC: 3,236 |
i just started running moo wrapper (using it to fill in GPU cycles while Einstein is down), and i've noticed that while computing, BOINC manager doesn't update progress at normal intervals. as soon as it starts, it jumps to 13.541%, then after about 10 minutes it jumps to 39.000%, and so on with no progression updates between. Normal? I was going to say you too much time on your hands to be watching that but I really don't know the answer. The real answer though will be if your units get credits when they are sent back, if so then yes they are okay, if not then yes there is a problem somewhere. One thing about Moo...it gives TREMENDOUS amounts of credits for the amount of work done!!! |
Send message Joined: 20 Apr 11 Posts: 388 Credit: 822,356,221 RAC: 0 |
Hi, That's sounds about right because progress is updated after each packet is loaded or completed. Your host is doing the workunits that have three packets so the progress bar does get a bit jumpy. I do have some plans to smooth it in a future version but I'm not sure yet when I get to work on that. -w |